Mission Details |
Summary: NM and
BCNM fights
Mission Order:
Bastok 2-3 Realm: Bastok Starting Zone: City of Bastok Starting NPC: Any Bastok Mission Starter
Minimum Level: 10
Maximum Level:
75
Recommended:
Lv.25 x 6 This Mission Is Not Repeatable.
This Mission Is Not Skippable. |
Missions in This Series:
|
-
(Bastok 1-1) The Zeruhn Report -
(Bastok 1-2) A Geological Survey -
(Bastok 1-3) Fetichism -
(Bastok 2-1) The Crystal Line -
(Bastok 2-2)
Wading Beasts -
(Bastok 2-3) The Emissary -
(Bastok 3-1) The Four Musketeers -
(Bastok 3-2) To the Forsaken Mines -
(Bastok 3-3) Jeuno -
(Bastok 4 ) Magicite (Bastok) -
(Bastok 5-1) Darkness Rising -
(Bastok 5-2) Xarcabard, Land of Truths -
(Bastok 6-1) Return of the Talekeeper -
(Bastok 6-2) The Pirates' Cove -
(Bastok 7-1) The Final Image -
(Bastok 7-2) On My Way -
(Bastok 8-1) The Chains That Bind Us -
(Bastok 8-2) Enter the Talekeeper -
(Bastok 9-1) The Salt of the Earth -
(Bastok 9-2) Where Two Paths Converge
|
|
Name |
Zone |
Location |
Cleades |
Bastok Markets |
D-11 |
Naji |
Metal Works |
J-8 |
Melek |
Port Windurst |
F-6 |
Kupipi |
Heaven's Tower |
|
Halver |
Chateau
d'Oraguille |
I-9 |
Helaku |
North San d'Oria
|
K-10 |
Baraka |
North San d'Oria |
J-10 |
Uu Zhoumo |
Giddeus |
F-7 |
|
|
-
Giddeus
-
Yughott Grotto
-
Fort Gelsba
-
Heaven's Tower
-
Port Windurst
-
Chateau
d'Oraguille
-
San d'Oria North
-
Ghelsba Outpost
|
Name |
Slot |
Auction House
listing |
Aspir Knife |
Weapon |
Weapons / Daggers |
Dark Key |
Key Item |
N/A |
Dull Sword |
Key Item |
N/A |
Kindred Crest |
Key Item |
N/A |
Kindred Report |
Key Item |
N/A |
Letter to the
Consuls (Bastok) |
Key Item |
N/A |
|
|
Related Bestiary |
-
[NM] Eyy Mon the
Ironbreaker Level 16
-
[NM] Dread Dragon
Level 25 (San d'Oria)
-
[NM] Black Dragon
Level 25 (Windurst)
-
[NM] Seeker Level
23 (San d'Oria)
-
[NM] Searcher
Level 23 (Windurst)
|
Reward |
Gil Reward:
3000gil
Title Obtained: Certified Adventurer
Reward Details: Bastok Rank 3
Item Reward:
Name |
Level |
Slot |
Stats |
Adventurer's
Certificate |
-- |
Key Item |
- |
|
Walktrough
|
Speak with NPC Malduc and Naji by the
President's Office, a cutscene will play and
they will escort you to President Karst.
You will then be able to ask him questions about
various topics and once you are done he will ask
you to head to San d'Oria or Windurst.
--SAN D'ORIA VERSION--
Once in San d'Oria head to Northen part of the
city to the Consulate of Bastok and speak with
Helaku.
Also speak with Halver in the Chateau
d'Oraguille at the stairs inside.
Also make sure you have gotten the Gheisba
Outpost Map so you can find the outpost easier.
and then head there.
Once at outpost head up the ramp near section
I-6 and enter the cave that is there.
Once in the cave head forward then make all
right turns and eventually you wil lexit the
cave and head forward and up the mountain.
Once you reach the bridge at the top of the
mountain cross it and slay Warchief Vatgit.
Now return to the Consulate of Bastok in San
d'Oria and speak agian with Helaku. He will ask
you to head now to Windurst.
Head to Port Windurst and speak with Melek there
who represents the Conulsate of Bastok. You will
be instructed to head to the Windurst Woods.
Travel to the woods and head east once you are
there then head north and till you come to
Windurst Walls.
Once in Windurst Walls enter Heavens Tower(use
the teleport there)
Once inside enter the Clerical Chamber and speak
with the NPC Kupipi and you will be give the key
to Giddeus. Also while you are there speak with
Rakano-Marukano.
Now you are instructed to head to West
Sarutabaruta where you will find the entrance to
the Giddeus.
Once inside Giddeus head to the Burning Circle
area where you will find the dragon and you need
to slay him.
Once the dragon has been slain head back to Port
Windurst and speak once again with the Consulate
of Bastok he will give you an item which you
will need to then take with you make to Bastok
to the Metalworks and speak with Naji and he
will then speak with you and reward you with
Rank 3 and 3000 Gil.
--WINDURST VERSION--
The first half of the mission from the Windhurst
side is to make a peace offering to the Yagudo
at the Tresure Room in Giddeus. When you arive
in Windhurst you must talk to Melek at the
consolate of Bastok, then seeing Kupipi in
Windhurst (Heaven's Tower, in the Clerical
Chamber), she will give you a magic sword (key
item) to offer. You must go to the consulate of
Bastok (Port Windurst) to speak with GoldSkull,
a galka, located in the 2nd room to your right.
He will exchange the "Sword offering" for a
"Dull blade".
The Treasure Room is located in the tunnels of
Giddeus, and once finding it, you will see it is
guarded by an NPC Yagudo. Speaking to him, he
says the weapon you have is not good enough to
offer, and that he'd rather have the blade used
by Eyy, a named monster Yagudo that spawn not
far away. The battle with Eyy is fairly simple,
and the weapon drop is an Aspir Dagger, which is
hardly worth the effort, but neccesary. Once
obtaining the Aspir Dagger, speak to the Yagudo
at the door to the treasure room again, and this
part of the mission is complete.
Note: Please remeber to speak to everyone in the
Consulate after completing each part of this
mission, as it's a long walk back if you forget
to, and you can't advance or complete the
mission if you don't. You mUST speak to the
consulate to get the dull sword in order to
continue the mission.
While no one can give you the best or easiest
tactic to defeat the 'Horrible Beast', there is
one piece of advice which is extremely
pertinent. Even though the 'Horrible Beast'
fight is on a burning circle, and normally as
long as one person opens the circle any member
of the party can enter, but they must be of Rank
3 or higher, but they will suffer a Lvl 25 cap
on helping you out. People from different
nations can also help out as long as their
dragon is in the same burning circle and they
have completed all the things neccessary for
them to enter the burning circle. They may need
to on the circle when you activate it to be able
to help out (Unconfirmed).
Fot the second part of the mission, head to to
the Bastok Consolate in Northern San D'oria, and
he will tell you to talk to Lord Halver in the
Chateau. He will tell you only to head to
Yughott Grotto deep inside Ghelsba Outpost. You
will need to head to the burning circle to
complete this mission, and it is recommended to
have a solid party with you. To get to the
burning circle, follow the walls to the right to
the top portion of the Outpost and go into the
tunnel behind an orc building, which will take
you into Fort Ghelsba.
Head all the way to the top of Fort Ghelsba, and
go into a tunnel behind another orc building to
get to Yughott Grotto. You will see two exits
other than the one you just entered: the
southern one is to the hot springs on Horlois
Peak, and the NE one is to the burning circle on
Horlois Peak. Head to the burning circle and
enter the battlefield, defeating the Dread
Dragon and The Seeker. Head back to the
consolate in San D'oria, and finally back to
Bastok to complete the mission.
-- Titles Awarded --
Warcheif Wrecker - awarded after killing
Warcheif Vatghit
Black Dragon Slayer - awarded after killing the
Windhurstian Dragon
Dread Dragon Slayer - awarded after killing the
San d'Oria Dragon
Certified Adventurer - awarded after finishing
this mission completely and returning to Bastok
for Rank 3. |
|